At CES 2020, EarFun presented their new in-ear Bluetooth headphones with the Air . Among other things with 6 hours runtime, USB-C and wireless charging. With the EarFun Go and EarFun UBoom, the manufacturer was able to convince in the past with its Bluetooth speakers, we are excited to see whether Earfun can build on this success with the Earfun Air!
The simple earphones are similar to the TaoTronics Soundliberty 53 and the Anker Soundcore Liberty Air 1. Earfun advertises that they developed the handset shape using 3D printed ear models. The wearing comfort should have been checked on over 1000 different ear shapes, so that the listeners fit well with everyone.
At least on the product pictures I like the size of the listeners, they seem to have roughly the format of Apple’s AirPods Pro or the Soundcore Liberty Air. The listeners are available in both black and white. As with almost all wireless in-ears, a light plastic is used here to make it even more comfortable.
The product images show that the loudspeaker openings on which the ear cushions are seated are ergonomically shaped and that the listeners “hook” into the ear, similar to the Soundcore Liberty Air 1 and 2.
I personally like the design of the headphones, the headphones don’t seem clunky or too long, so Xiaomi could have cut a slice twice with the AirDots Pro and Airdots Pro!
The IPX7 protection class (temporarily protects against water) is, according to EarFun, achieved by a specially developed technology that hermetically seals the headphones and thus protects the electronics inside. You shouldn’t go swimming with them that way, but rain and sweat won’t harm them.
Siri or the Google Assistant can be activated by touch commands on the listener. You can also stop or start music playback, take calls and of course turn the headphones off or on.
Similar to the Soundcore Liberty Air 2, proximity sensors are also built into the Earfun Air, which means that the music stops when you remove an earpiece. In contrast to the Liberty Air 2, the music should be continued again when the listener is put back in the ears – an advantage!
With 4 integrated microphones (2 per handset), the Air should be able to filter ambient noise perfectly, in order to be able to deliver the best sound quality during calls. How well this works will only be shown by a practical test.
The Earfun Air are equipped with 55 mAh batteries per handset and with an additional 500 mAh battery in the charging box. The headphones are said to play up to 6 hours of music with a full charge of the listeners. Not a top value, but already located in the upper midfield and for me a completely sufficient mileage.
With the charging case, the headphones should achieve a total runtime of up to 30 hours without the need for an outlet, which is also a solid value. The charging case is charged with the latest USB-C charging cable or alternatively wirelessly, which in my opinion takes a little too long with a 4 hour charging time. Wired charging takes only half as long to charge the battery box.
I would be very happy if Earfun can build on the success of Bluetooth boxes with the Earfun Air wireless in-ear headphones. Competitor Tribit, which has also brought great Bluetooth speakers onto the market, unfortunately had a somewhat bumpy start with the Tribit Flybuds. Let’s hope Earfun does better!